Wednesday 18 April 2007

the new direction




I have decided as part of the new direction to only have robots for the bad guys. The good guys would now be human. I was never sure about having 2 sets of robots as to distinguish between them could be hard work. Adding the human element also opens up new challenges. I developed a technique of producing hair.

Basically its a cyclinder with a bit chopped out. A quarter to be precise, then a spike deformer has been added to produce whacky hair effects not so disimilar from my own. The humans to are simple shapes to fit in with the styling I currently have.

The next few weeks I will be further developing the humans and working out a heirachy of leadership down to troop.

Sunday 15 April 2007

Back On Track


After a short break away from the project and a lot of development work and jotting down of ideas. I am now back with more robots and a firm direction of where I want to push the project. Stay tuned for more information. Below and above is a couple of things I was working on before the break, the first was another helmet design that looks like teeth, and the second was animating the knight robot I designed previously.